The Sandbox is a virtual world where players can build, own, and monetize their gaming experiences in the Ethereum blockchain using SAND, the platform’s utility token.
The Sandbox (SAND) is a decentralized virtual world built on the Ethereum blockchain, offering an exciting digital platform for users worldwide, allowing them to create, build, purchase, and sell virtual assets. The Sandbox combines decentralized autonomous organizations (DAOs) and non-fungible tokens (NFTs) to create a decentralized platform for the thriving gaming community.
Arthur Madrid and Sebastien Borget are the co-founders of The Sandbox. Arthur Madrid, with an Economics degree from Université Paris Dauphine, began his career at Eurogroup Consulting France but soon showcased his entrepreneurial spirit. In 2001, he founded 1-Click Media, later acquired by Ipercast. Sebastien Borget holds a degree in Computer Systems Networking and Telecommunications from Institut national des Télécommunications. His career also began at 1-Click Media, and both Arthur Madrid and Sebastien Borget became outstanding entrepreneurs. They co-founded Pixowl in 2011, which was the original developer of The Sandbox, and have been collaborating on projects ever since.
The story of The Sandbox began in 2012 when Pixowl released a traditional sandbox game on Android and iOS. This game was recognized as one of Apple's best games in 2012, accumulating 40 million downloads and reaching nearly 2.6 million monthly active users at its peak. However, the game's development path didn't proceed as expected and faced fierce competition from titles like 'Minecraft.' In 2018, Pixowl was acquired by Animoca Brands, marking a fundamental shift in The Sandbox's development direction. Pixowl decided to move The Sandbox onto the blockchain and adopted a voxel-based style for its blockchain version.
Total supply: 3 billion SAND.
Token distribution includes Seed Sale (17.18%), Strategic Sale (4%), Launchpad (12%), Foundation (12%), Company Reserves (25.82%), Founders & Team (19%), and Advisors (10%).
When it comes to the combination of blockchain technology and virtual worlds, The Sandbox (SAND) is a flagship project aimed at successfully merging these two domains. The project's mission is to lead blockchain technology into the mainstream gaming market, with the key innovation being the 'play-to-earn' model.
The 'play-to-earn' model allows users to be both creators and players. In The Sandbox, users can create, own, trade, and earn assets within the virtual world. This novel approach sparks user creativity, as they are no longer mere participants in the game but the creators of the entire virtual experience.
Blockchain technology brings SAND to The Sandbox, playing a vital role on the platform. These tokens serve as a medium of exchange, enabling users to purchase, sell, and customize unique non-fungible token (NFT) assets. However, SAND's price isn't as stable as traditional currencies, it's influenced by the value fluctuations of digital assets held by users.
The core concept of The Sandbox is to establish a community-owned virtual world. Here, creators can host custom games and activities. While similar to platforms like Roblox, The Sandbox has a critical distinction: players genuinely own assets within the virtual world. These assets exist in the form of NFTs, ensuring true ownership and scarcity. This empowers users with more control and creativity, allowing them to drive the development of virtual experiences, leading to economic returns.
More excitingly, The Sandbox enables users to participate in metaverse governance, meaning users can voice their opinions on the platform's future direction and shape the community's vision through voting. Thus, The Sandbox isn't just a gaming platform but a community built on blockchain technology, offering users more autonomy and engagement to create a diverse virtual world experience. This innovative fusion brings endless possibilities for the future of virtual worlds.
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